Render Token’s (RNDR) Network’s Role in Rendering the Metaverse on Solana

The Render Token (RNDR) is a rendering and computing platform that uses their native cryptocurrency, the Metaverse Ecosystem Coin. The team wants to make 3D games more accessible by creating an economically viable, decentralized network of servers with game-ready GPUs at all times.

The “rndr, otoy” is a cryptocurrency that uses the Render Token (RNDR) network to render the Metaverse on Solana. The RNDR network is used to power rendering in VR/AR/MR and other distributed computing applications.

Render Token’s (RNDR) Network’s Role in Rendering the Metaverse on Solana


Metaverse is projected to be the trendiest issue in the business in 2022, after DeFi in 2020 and NFTs in 2021 as the next major crypto/blockchain trend. In reality, due to Facebook’s strong interest in the idea and the decision to rebrand as Meta, it began to take off in late 2021.

The blockchain sector, on the other hand, is now heavily invested in the metaverse and its potential to change the internet, content production, communication, content monetization, and more. The Metaverse will offer the world for the crypto business to develop and achieve broad acceptance, which is why it seems to be the center of everyone’s attention right now.

One such company is OTOY, whose CEO and creator, Jules Urbach, has set the objective of democratizing content production, particularly in the area of digital assets. Urbach and OTOY want to accomplish this aim by using current technology to realize the promise of an open cloud-based metaverse, and the best way to do so, in his opinion, is via Render Network and its Render Token.

Solana is being used to render the network.

The Render Network, according to its website, is the premier supplier of decentralized GPU-based rendering solutions. As a result, it is a pioneer in the digital creativity revolution. The project’s objective is to build a rendering network that is much more efficient, powerful, and broadly scalable than anything previously seen, and to that end, Urbach revealed Render Network’s connection with the Solana blockchain.

The announcement was made in Lisbon, Portugal, during the first Solana Breakpoint Conference.

Urbach began his talk by discussing what Render is and how it came to be, emphasizing that it was founded on cloud GPU rendering. He went on to explain the objective of democratizing content production by displaying multiple GPU-rendered films on the blockchain and identifying a number of large firms that utilize the render network to generate their content, including Netflix, HBO, Disney, and others.

Rendering enables for rapid production of high-quality frames. Of course, these are offline renderings now, but the business plans to pursue the same level of real-time visuals in the future, produced holographically, in 3D, and in real-time.

One drawback is that it takes a lot of computational resources to do so. However, the contemporary crypto sector has already offered a solution to Render’s problem, and that answer is the metaverse itself.

According to Urbach, the corporation is taking the cost of a dollar of rendering on Amazon and paying a dollar, half a dollar, or even a quarter on the Render Network for the same amount of labor. Plugins for any 3D tool are also available on the network. To put it another way, there is no program to master in order to utilize Render.

Whether customers are familiar with PhotoShop, Blender, Unity, or another application, a plugin that connects directly to the Render Network already exists. These tasks were done on Amazon four years ago, but now operate on the decentralized cloud, according to Urbach. He further mentioned that the network now has over 10,000 members and is rapidly developing. Not only that, but he also said that over 1 million RNDR tokens have already been spent on tasks, with the number rapidly increasing. He estimates that by November 2022, the quantity will have increased by tenfold.

What has Render Network accomplished thus far?

Urbach continued his presentation by listing some of the accomplishments Render has made since its introduction. Jonh Knoll, the head of ILM, was its very first commercial work, according to him. He was the first to commend and support the product, which helped Render get to where it is today.

Render has already begun partnering with a number of different projects, and it has also embraced a significant amount of third-party software – software that the project does not create.

Finally, he addressed the question of Solana integration, indicating that the project began on Ethereum Layer 1, but swiftly abandoned it because to exorbitant expenses. It went to Matic at first and enjoyed it, but there were still certain issues it couldn’t get around or address. Solana, on the other hand, does not have the same problems; it has a quick chain, minimal fees, and other features that make it ideal for a project like this.

In fact, according to Urbach, the team examined every blockchain, network, and system it could get its hands on, and none came close to the potential of Solana. It is the only initiative capable of delivering what they want while still supporting the metaverse. It not only has outstanding speeds, but it also provides top-notch security, making it the only blockchain that does not trade one for the other, which is what wowed Render.

Render believes that Solana is the only blockchain that can give appropriate security and performance for real-time rendering, which is why they decided to settle on it.

Fee payments on Solana are simple, and the project sought access to the Solana ecosystem, in addition to speed and security. For example, Metaplex will make it possible to move everything done on Render Network to Solana and then to Metaplex with a single click.

Metaplex addresses a variety of challenges that artists confront while generating NFTs on a daily basis. There are hundreds of them on Render right now, and they sold over $700 million worth of NFTs in 2021 alone. Many of them want to build things that can’t be done on OpenSea and other NFT markets, such as creating 3D metaverses that can be broadcast, offering interaction, being able to update streams in real time, and more. None of these things can be done on OpenSea and comparable solutions.

All of these issues are solved by Metaplex. It can add live streaming to NFTs, support custom storage, have logic nodes, and offer web-like connections, not just between various art pieces, but also between different services, such as rendering and AI. It has the ability to construct payment flows, which is also very important and without which the metaverse would not be able to operate.

In other words, Metaplex is the only location where all of the parts required to operate a true, effective metaverse can come together and not fail.

So, what’s next?

Urbach highlighted that the development seems to be trending towards streaming after spending so much time creating this notion, trying numerous chains and solutions, and seeing the direction in which the industry is evolving. As a result, the project’s ability to supply high-quality frames, as seen in movies and TV series, as a stream for AR and VR is critical.

Developers will be able to utilize the network by compiling as much code as they like, creating sophisticated bits of code using the network’s own compilers, and more. In reality, the team has been working on GPU compilation technologies, which will enable the construction of really safe code using Rust, which is presently the best available alternative to C++, which cannot provide the same degree of security and code quality.

In the end, the whole Solana and Rust communities will be able to benefit from it — with or without Render — but it is something that the project could not afford to overlook.

He also said that Apple devices, notably iPhones and iPads, offer a lot more rendering potential because to the increased power in recent versions.

Urbach also showed a variety of movies demonstrating Render’s capacity to create attractive, high-quality broadcasts, as well as the ability to use the Render Network’s power to combine reality with reality on the phone in real-time. All of this, however, is only feasible because of the Render Network.


Many of the things that current technology can do now were science fiction only a few years ago, and the rate at which things are improving even faster is mind-boggling. Not only that, but initiatives like Render Network make it all very simple, accessible to anybody with even the most basic equipment and devices, and with very little understanding of various applications. Plus, it’s all in one location, and it’s built on blockchain technology, which allows for true decentralization and monetization of content production, indicating that Render Network is well on its way to accomplishing its goal.

Visit our How to Buy Render Token guide or our Investing in Render Token guide to learn more.

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The “render token reddit” is a new cryptocurrency that has been created on the Ethereum blockchain. The purpose of the token is to create an incentive for people to contribute CPU resources to rendering the Metaverse on Solana.

Frequently Asked Questions

What is RNDR token?

A: The RNDR token is an Ethereum-based cryptocurrency, which will be used as a currency on the network.

How does render token work?

A: Render Token is one of the many unique features that allow players to add new songs into Beat Saber. This token can be found in game under Creator and it allows users to make their own custom song with a certain amount of tokens they have confirmed ownership over.

How do I get a render token?

A: Unfortunately, rendering tokens are not available to the public. If you would like a render token, please visit our discord server and ask for one by clicking on this link (you must be in Discord)

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